Personally, I prefer this model because it is smoother, and the waiting animations are cooler. This mod changes Sonic's model to the Sonic Unleashed one, with the original animations. Then again, lightfield was created by SEGA, so they could be responsible. Even I don't remember where I originally got it. Also, now that I notice, I can't find a download for this mod anywhere. But with the lightfield mod, shadows, colors and light blend everything together. In the main game, Sonic Generations has a shadow that always stays under Sonic, looking surreal. Then, light would bounce off everything, causing real-time lighting and shading, as well as angle changing shadows, for the best graphical experience. It would generate a point of origin(s) for light to be created. Lightfield Generations comes from an old Sonic Unleashed project back in 2008. This screenshot here is what happens when you use fxpipeline without the unleashed shaders. You need the unleashed shaders for it to work though, and you can get those shaders by downloading the Unleashed Project. I haven't seen any major graphical differences, but in my eyes, it's good to use. While it doesn't change anything, it boosts framerate (a wee bit), and supposedly improves graphics. These are opinions, so if you do not like these mods, that's okay in my book. I examine each mod seperately, and closely. These are the mods that I've tried, and liked enough to put them here.
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